When my map draws, I'm getting a colored checkerboard pattern instead of my texture or shader.

A checkerboard pattern means there is something wrong with the texture or shader.
A yellow checkerboard pattern means that no texture or shader was found that matches the texture name given in the BSP file. If you're importing the BSP under a Debug configuration, there will be a file called log.txt in your project's bin/debug/ folder. Inside this is a list of every texture defined in the BSP.
A purple checkerboard pattern means that a shader file that defined the shader was found, but for whatever reason it cannot be displayed. This may be due to an error in the scripting inside the shader file, or that any of the texture maps defined in that shader are missing.

Last edited Feb 7, 2009 at 6:40 AM by MasterSlowPoke, version 2


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