0.2 Alpha

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Downloads: 83
Released: Aug 10, 2008
Updated: Aug 11, 2008 by MasterSlowPoke
Dev status: -not yet defined by owner-

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Source Code XNAQ3Lib 0.2 Alpha
source code, 535K, uploaded Aug 11, 2008 - 32 downloads

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Example Sample Code
example, 1K, uploaded Aug 11, 2008 - 30 downloads
Example basicQ3Effect.fx
example, 2K, uploaded Aug 11, 2008 - 21 downloads

Release Notes

Updated version of Aanand Narayanan's XNA Quake 3 Library. New features:
  • Updated to XNA 2.0
  • Removed faulty frustum culling code, still unknown as to why it doesn't work
  • Added a new rendering mode where all faces are drawn irregardless of what the camera can see. Faster on modern GPUs. This is selected when initializing your level through the Q3BSPRenderType enumerated type.
  • When rendering with traditional BSP Culling, cameras outside any cluster bounds can still see part of the level (Cluster 0) to make it easier to get back inside.

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